coding since 2005, Emerging web dev, football fan and devoted husband and father, also enjoys cooking. When I'm done, the DOM looks fine, but the object doesn't re-render. I am building a svg element in pure Javascript, but I don't manage to add images to it : You need this to set the href attribute, although why you're calling the variable pngImage when it sets a svg image is beyond me. Im adding a 4 unit stroke so I subtract the 2 units from the radius since strokes are center aligned. ), How do you get out of a corner when plotting yourself into a corner, Is there a solutiuon to add special characters from software and how to do it. You can also use the insertBefore() or insertAfter() methods of an SVG element. But if you do a lot of work with SVG's, then you're doing yourself a huge favor to switch over to d3.js. SVG uses namespace, that's why you have to use document.createElementNS function. In this quick tip, I'll explain the differences. Im using a counter variable for the color array. Most commonly, you'll probably want to use inline SVGs with external JS. You can use JavaScript to interact with elements inside of the SVG- due to the navigable DOM. The branch is defined as a path. To create the getSvgUrl function, we just call URL.createObjectURL with the svg string converted to a Blob instance to return the base64 version of the SVG. We can do this because SVGs have a very similar syntax to HTML. We append the base circles to the baseGroup, which is clipped by the clipPath group. These positions are always related to the coordinate system defined by the viewBox. The control point is an invisible coordinate towards which the line is bending, but not touching it. That just says, Hey, were creating SVG elements here. The qualified name is the element were creating rect, text, circle etc. on CodePen. You need an empty canvas, where you should render the SVG with the custom size, then you may export it to PNG or JPEG: <canvas id="myOutputCanvas"></canvas> <script> // 1. Any advice on if these value can be set in this fashion? Note that there is a typo in pgnImage instead of pngImage. The nextImage function gets the first element having id mainImage and then iterates over the last images. You can dynamically create curves and paths too, but thats a bit more involved so Ill save it for another tutorial. The outer loop creates the number above the taller tick mark via the makeNumber() function and starts the inner loop. If you enjoyed this article, let's stay in touch on Twitter @qbitme. Once unpublished, all posts by tqbit will become hidden and only accessible to themselves. This will also be used for adding numbers in the next section. You can make a tax-deductible donation here. See the Pen I tried to do it like this .picture.sgv file,